Basically yeah, just got into the armorer subclass and one of my friends said I can’t wear shields due to the gauntlets. Nor any other weapons (not really concerned about this though cause going full defense).
Is the armorer artificer good?
Armorer is really good. It might not be the best Artificer, but the extra utility that this class brings to the table makes the Artificer good by themselves, rather than needing cannons or a pet to carry them. If you want to be a fantasy Iron Man in one way or another, then the Armorer is an easy choice!
Can an artificer use a shield?
The answer is “No” (unless you have the War Caster feat or some other feature that allows it). The question is asking about a spell with VS but not M components. The answer is “No” (unless you have the War Caster feat or some other feature that allows it).
Can an armorer artificer wearing guardian-model-model?
The armorer specialization however allows an artificer to use their Arcane Armor as a spellcasting focus, as noted in the benefits of the Arcane Armor feature while wearing the modified armor. You can use the arcane armor as a spellcasting focus for your artificer spells.
How tall is the armorer artificer off-hand with power armor?
OK, so the armorer artificer (UA) specialization states: Lightning Launcher. A gemlike node appears on one of your armored fists or on the chest (your choice). It counts as a simple ranged weapon, with a normal range of 90 feet and a long range of 300 feet, and it deals 1d6 lightning damage on a hit.
What are the weapons in armorer artificer 5e?
There are two right now; Guardian and Infiltrator. The Thunder Gauntlet and Lightning Launcher weapons use Intelligence for attack and damage rolls. You can change their model whenever you finish any type of rest. Thunder Gauntlets.
What do Thunder gauntlets do for the artificer?
So the UA specialist for the Artificer, the Armorer, has an interesting ability for one of the models you can take. Thunder Gauntlets. Your armored fists each count as a simple melee weapon, and each deals 1d8 thunder damage on a hit.