Bugbears have 5′ extra reach on any melee attack they make on their turn. Grapple and Shove are both melee attacks.
Can a bugbear grapple from 10 feet away?
A bugbear cannot mantain a grapple with a target 10 feet away. The Long-Limbed trait of the bugbear in Volo’s Guide to Monsters states (VGM, 119): When you make a melee attack on your turn, your reach for it is 5 feet greater than normal. The Long-Limbed trait functions only on the bugbear’s turn.
Do grapples count as attacks?
The reason a grapple or shove doesn’t “count as an attack action” is that nothing counts as an attack action. You have the Attack action, which allows you to make attacks. These attacks aren’t themselves actions, nor do they constitute the Attack action.
Are grapples melee attacks?
Yes, grapples and shoves count as melee attacks for the Mobile feat, according to RAW. The third benefit of the Mobile feat says (PHB, p. 168; emphasis mine): When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.
How big is the reach of a bugbear?
I have crafted a Barbarian bugbear that uses a halberd weapon, and will take Polearm Mastery as a feat. When you make a melee attack on your turn, your reach for it is 5 feet greater than normal. The description of the Reach weapon property says:
What happens when a bugbear surprises a creature?
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. Morningstar.
How does the bugbear attack work in dnd5e?
A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
How much damage does a bugbear do in Morningstar?
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.