It allows you to create an invisible eye that floats in the air and can be directed wherever you want. It only moves at a rate of 30ft. per round, but once you cast it the spell lasts for an entire hour.
Can a familiar hold concentration 5e?
The familiar does not concentrate on it, neither it performs any spell components. It only makes a spell melee attack, albeit using your spell attack modifier.
Can you cast any spell as a bonus action?
You can cast a spell as a Bonus Action if it says it takes a Bonus Action to cast. There is also a less-clear rule that says 1 spell per turn, but a spell and a cantrip are OK. Only if a class feature gives them a bonus action that can be used to cast spells.
How far can arcane eye see?
30 feet
You create an invisible, magical eye within range that hovers in the air for the duration. You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet. The eye can look in every direction.
What happens when you cast 4 Arcane charges?
On one hand, casting spells while at 4 Arcane Charges allows you to do maximum damage. The consequence of this is that you will quickly chew through your Mana bar, leaving you with no option but to stand there and wait for your Mana to slowly regenerate.
What happens when you use your Arcane focus?
Your arcane focus will never be used up. Some spells consume their material components though and those spells have notes in their descriptions saying that the material components are consumed by the spell. Protection from Evil and Good is a spell where the components are consumed by casting the spell.
When to use the arcane Mage DPS ability?
As noted, Mana is damage for Arcane Mages, so this ability ends up having an extremely high DPS value. This is typically used sometime after Arcane Power is over, as you will be out of Mana from casting so many spells at 4 Arcane Charges.
How long does arcane power last in Shadowlands?
Arcane Power is your main damaging cooldown. It increases your spell damage by 30%, and reduces all Mana costs by 30%. While it only lasts 10 seconds, it allows for a potent burst window. It is best to combine this with 4 Arcane Charges and a healthy Mana bar so you can maximize damage while this spell is active.