Can you use reactions on a surprise round?

A surprised creature cannot move, take and action, bonus action, or reaction on their turn or during that round of combat.

Can you use a reaction before your first turn?

You can take your reaction before your first turn unless you are surprised. Thus is supported by surprise mechanics since you can use your reaction after your first turn, even though you can’t take actions that turn.

Can you use a reaction if you used a bonus action?

No general rule allows you to insert a bonus action between attacks in a single action. You can interrupt a multiple-attack action with a bonus action/reaction only if the trigger of the bonus action/reaction is an attack, rather than the action.

Can inspiration be used on initiative?

Nothing forbids the bard to use Bardic Inspiration before the Combat, i.e. before the Initiative is rolled.

Is initiative a skill check 5e?

Initiative is a Dexterity check. No skill is used with it.

Do you get a reaction if you are surprised?

Instead, surprise is covered in chapter 9, “Combat”. If you’re surprised, you can’t move or take an action on your first turn of the combat, and you can’t take a reaction until that turn ends.

Can a surprised creature use a reaction?

A surprised creature does not have a reaction until after its first turn so it can’t be forced to use it. The 5e surprise rules are weird and janky. You can surprise a creature that can see/notice you.

Do reactions reset on your turn?

Reactions reset at the start of your next turn. Per the Player’s Handbook, Chapter 9: Combat, on p190: When you take a reaction, you can’t take another one until the start of your next turn.

When can I react DND?

You can only take Actions and Bonus Actions on your turn within a round. Your Reaction can be taken on your turn or on someone else’s within the round.

Do you need guidance to make an initiative roll?

Yes guidance would apply to the initiative roll just like a bard’s jack of all trades. However, guidance is concentration and only last a minute. Timing it so that you have guidance active when you need to make an initiative roll is something most DMs will look closely at. Are you going to walk around casting guidance every 60 seconds?

When do you have to react to a trigger?

A reaction is an instant response to a trigger of some kind, which can occur on your turn or on someone else’s. If you worded the trigger correctly, you would intervene in the combat and therefore would have to roll initiative. When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.

Do you need to concentrate on guidance after using initiative?

You don’t need to concentrate on Guidance after it’s used (plus Initiative doesn’t change in 5e). If a DM did that, she might expect lose the faith of her players in her rule knowledge. Initiative doesn’t change… because there are few ways to modify initiative temporarily, such as guidance.

When to use guidance Cantrip for every roll?

Plan your rolls. Every roll should have a very good reason, else drop it. And then you can decide, in the current situation, if it is possible/feasible to use Guidance and/or Help. In the end, if you put them in front of a closed door and there is no urgency, they should be able to pray to the gods and help each other.

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