Your cleric would have to be either Neutral Good or Lawful Neutral. But to answer your question, no. A cleric, by no means, has to be lawful good. That would be a paladin, and even then (in 3.5e) there are variants that allow a paladin to be a different alignment.
How do you become chaotic evil?
A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse.
Does a death domain cleric have to be evil?
A Cleric simply has to choose the Death Domain, but just like the Paladin, requires you to be of Evil alignment. They just put it more simply since it’s a very uninvolved process.
Can a good cleric turn an evil cleric?
A good cleric (or a neutral cleric who worships a good deity) can turn or destroy undead creatures. An evil cleric (or a neutral cleric who worships an evil deity) instead rebukes or commands such creatures. A neutral cleric of a neutral deity must choose whether his turning ability functions as that of a good cleric or an evil cleric.
Can a neutral cleric convert spells to cure spells?
An evil cleric (or a neutral cleric of an evil deity), can’t convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with “inflict” in its name). A cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player’s choice).
Can a lawful neutral cleric worship a chaotic evil deity?
So a CN character could worship NG, CG, TN, CN, NE or CE and be granted favor and powers. My rule is that if you’re more than one “tile” over you can worship a god, but they’ll give you nothing. So a CN character could worship NG, CG, TN, CN, NE or CE and be granted favor and powers.
What kind of bonus does a cleric get?
A cleric with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead. A cleric’s bonus language options include Celestial, Abyssal, and Infernal (the languages of good, chaotic evil, and lawful evil outsiders, respectively).