Does green-flame blade need two targets?

It’s not intended to require a second target, but the wording on the spell doesn’t make that clear. If there is a valid target, you can’t choose not to invoke the secondary effect.

Can you double attack with green-flame blade?

The spell can be cast using the War Caster Feat. The spell no longer works with the Spell Sniper Feat as the spell has a range of self and cannot be doubled.

Does potent spellcasting work with booming blade?

Potent Spellcasting adds to the cantrip’s damage (booming blade, in this case), not the weapon’s damage. #DnD. @JeremyECrawford Arcane Cleric picks up BoomingBlade by Arcane Initiate.

Which is more damaging Green Flame Blade or booming blade?

Green-flame blade does fire damage that leaps to a second target within 5 feet of the creature you hit. Booming blade encases the target in thunderous energy that damages the target if it moves willingly before the start of your next turn. Like most damaging cantrips, as your character level increases, the spells do more damage.

What are the Cantrips for Green Flame Blade?

For decades, some D&D players have wanted to bring magic and spells into melee, rather than stand at the back of a formation, tossing fireballs at opponents from afar. Two cantrips have become a staple of this fighting style in 5e: green-flame blade and booming blade.

Can you use polearm master with Green Flame Blade?

The ability to make opportunity attacks when creatures enter your reach applies to quarterstaffs and spears, which don’t have a reach of 10 feet. Combining Polearm Master with a quarterstaff and War Caster still allows you to get an extra casting of booming blade or green-flame blade as a reaction to someone entering your reach.

What happens to booming blade at 5th level?

Booming blade encases the target in thunderous energy that damages the target if it moves willingly before the start of your next turn. Like most damaging cantrips, as your character level increases, the spells do more damage. At 5th level, you deal extra fire or thunder damage with both the original attacks and the secondary damage of both spells.

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