The grapple is broken because Victor failed his Con check and was hurled 10 feet away from Casey, and away from Gary’s reach. Victor only failed his Con check. He isn’t hurled by the spell yet (so the grapple isn’t broken yet). Gary can try and hold Victor in place by holding a contest against Casey’s spellcasting.
Does it take an action to get out of a grapple?
A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by your Strength (Athletics) check.
How do you break free of the grapple?
You can break a grapple by wriggling (win a contest of Dexterity (Acrobatics) vs. Strength (Athletics)) or by force (Strength (Athletics) for both combatants.). Finally, yes, you can move, but at half speed, unless the target is much smaller than you (two or more sizes smaller to be precise).
Can You teleport an ally out of grapple with Thunder?
The last one in particular mentions misty step as a means of escaping a grapple which shows that teleportation is a valid means of escape. Now looking at the thunder step spell, we see that it states: […] You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity.
When does the grapple with Thunder condition end?
The condition also ends if an effect removes the grappled creature from the reach of the Grappler or Grappling effect, such as when a creature is hurled away by the Thunderwave spell. As you can see, thunderstep would remove the grappled creature/player from the grasp of the grappler.
How tall do you have to be to get out of grapple with Thunder?
The creature must be within 5 feet of you when you cast this spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear in; otherwise, the creature is left behind.
How big does a Thunder step spell have to be?
You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 5 feet of you when you cast this spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear in; otherwise, the creature is left behind.