How do arcane archers work?

The Arcane Archer is unique amongst Fighters in that they learn 2 abilities at level 7. The first is rather insubstantial. At 7th level, you gain the ability to infuse arrows with magic. The magic fades from the arrow immediately after it hits or misses its target.

What does Arcane Shot do?

Arcane Shot is a mono-target ability dealing of weapon’s damage. increases Multi-Shot’s damage by 60% for a total of of weapon’s damage per target. Against one enemy, always use Arcane Shot.

How often do you use arcane shot in fighter?

When you gain this feature, you learn two Arcane Shot options of your choice (see “Arcane Shot Options” below). Once per turn when you fire an arrow from a shortbow or longbow as part of the Attack action, you can apply one of your Arcane Shot options to that arrow.

What happens when you hit a target in Arcane Archer?

At the end of its next turn, the target reappears in the space it vacated or in the nearest unoccupied space if that space is occupied. After you reach 18th level in this class, a target also takes 2d6 force damage when the arrow hits it. Beguiling Arrow. Your enchantment magic causes this arrow to temporarily beguile its target.

Is the Arcane Archer a good crowd controller?

It is also one of the worst. The Arcane Archer is a backline damage dealer and crowd controller that suffers in two areas. First, the Arcane Shot feature is extremely limited – two shots per short rest. You get two whole special arrows. These are great shots, with significant utility.

Is the Arcane Archer a spellcaster or fighter?

Arcane Archer is still a fighter, not a spellcaster. Its features seem in line with the other fighter archetypes. I don’t think I was giving enough credit to the charges refilling on short rests, or all of the regular fighter stuff like extra attack. Consider me satisfied. Thank you for your responses. That seems really weak. It is.

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