How do Artificers infusions work?

Each Artificer has the ability to infuse a mundane item with magical properties. This represents you creating temporary magitech items that you–or one of your allies–can use. You learn a set number of “infusions” starting at four and ramping up by two every four levels until you hit 12 infusions known at 18th level.

Can Artificers infuse magic armor?

A +1 plate is one magical item. It does not split into four magical items. The feature itself counts/views the armor as four items, which can be infused.

How many infusions can you have?

You can infuse more than one nonmagical object at the end of a long rest; the maximum number of objects appears in the Infused Items column of the Artificer table. However, my point was that, even if you have 2 infused items per day, the maximum infusions total is 4 (at 5th level), so after 2 days….

What do you do with the Artificer infusions?

Artificer infusions are applied to nonmagical items and turn them into magical items. At the end of a long rest, you can touch as many nonmagical items as you can apply infusions to. That gives them the infusions you want to give, but make sure they’re in your possession! All infusions require specific objects in order to be applied.

Can an artificer replicate the same magic item more than once?

Can an artificer replicate the same magic item more than once? Artificers can take the “Replicate Magic Item” infusion more than once, each time choosing a magic item that they can make with it.

Which is the best infusion for replicate magic item?

Replicate Magic Item ERLW / TCoE: This is probably the best Infusion option at any level, but it’s not so good that I recommend spending all of your Infusion slots on it. Because the list of item options is so long I moved them to their own section. See “Replicate Magic Item”, below.

Can you infuse an item with a nonmagical infusion?

You can’t infuse a nonmagical item, so you can’t stack infusions on top of the same item. The following are the Infusions currently available to the Artificer. If the item is an “Enhanced” item, it’s good if you’re playing a nonmagical campaign and you need strict bonuses.

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