If you are within 60 feet of an uncontrolled Sphere, you can use an action to make a DC 25 Intelligence (Arcana) check. On a success, the Sphere levitates in one direction of your choice, up to a number of feet equal to 5 x your Intelligence modifier (minimum 5 feet). On a failure, the Sphere moves 10 feet toward you.
Can you make a sphere of annihilation?
Anything else that touches the sphere but isn’t wholly engulfed and obliterated by it takes 4d10 force damage. The sphere is stationary until someone controls it….Sphere of Annihilation.
| d100 | Result |
|---|---|
| 01-50 | The sphere is destroyed. |
| 51-85 | The sphere moves through the portal or into the extradimensional space. |
How many feet does sphere of annihilation move?
If you are within 60 feet of an uncontrolled sphere, you can use an action to make a DC 25 Intelligence ( Arcana) check. On a success, the sphere levitates in one direction of your choice, up to a number of feet equal to 5 × your Intelligence modifier (minimum 5 feet). On a failure, the sphere moves 10 feet toward you.
How does the sphere of annihilation work in RuneScape?
If the check succeeds, the character can move the sphere (perhaps to bring it into contact with an enemy) as a free action. Control of a sphere can be established from as far away as 40 feet (the character need not approach too closely). Once control is established, it must be maintained by continuing to make control checks (all DC 30) each round.
Can a creature make a saving throw with the sphere of annihilation?
Most creatures will therefore be allowed to make a saving throw when you force the sphere into their space. In the case that whatever the sphere is touching is small enough it states: The Sphere obliterates all matter it passes through and all matter that passes through it. Artifacts are the exception.
How does control check work in sphere of annihilation?
A control check is 1d20 + character level + character Intelligence modifier. If the check succeeds, the character can move the sphere (perhaps to bring it into contact with an enemy) as a free action. Control of a sphere can be established from as far away as 40 feet (the character need not approach too closely).