Get a mix of sentries, high templars and colossi. Shoot force fields ahead of the marine army to block them off (always works best at choke points), move sentries back and have them cast Guardian Shield to reduce the incoming damage to HT and Colossi. Get the range upgrade for the Colossi and put them in the back.
How do you counter Mass Marauder?
Colossi are only easily sniped if you’re not managing them properly. Colossi with enough of a ground army support is your best way to deal with mass marauder (My opinion). The reason being is that you would have sentries to create an area where they cannot hit your army, but you can hit them.
What Protoss unit counters Marines?
Starcraft 2 Protoss Counters
| Protoss Unit | Counters Protoss | Counters Terran |
|---|---|---|
| Immortal | Stalker Colossus | Marauder Thor Siege Tank |
| Colossus | Zealot Sentry Stalker (soft) High Templar | Marine Hellion Hellbat Widow Mine |
| Void Ray | Immortal Colossus | Marauder Siege Tank Thor Medivac |
| Phoenix | Immortal Observer | Banshee |
How do you beat marine rush as Zerg?
Pull eight or nine Drones to your natural to fight off the Bunker Rush. One shot from eight or nine drones kills a Marine. Make sure the Overlord at your expansion isn’t vulnerable; losing it will slow down your Zerglings which can easily lose you the game.
How do you counter tanks in Protoss?
Protoss doesn’t have a single thing that counters tanks. -Zealots, stalkers and sentries get demolished. Blinking into tanks barely works, even on paper. -Void rays are (most of the time) an unrealistic tech switch as you won’t have many (no critical mass) and plus it leaves a serious timing push window.
What is the best Protoss unit?
Against primarily bio forces, the perfect Protoss army composition in the late game involves a healthy mix of Zealots, Sentries, Stalkers, Colossi, High Templar, and Archons. Zealots absorb most of the initial damage. Sentries provide Guardian Shield and help prevent enemy bio units from kiting Zealots via Force Field.
What are stalkers in sc2?
The Stalker is a fast-moving, ranged Protoss ground unit, capable of hitting both air and ground targets. They are warped in at the Gateway, and require a Cybernetics Core.