A burning Creature can attempt a new save as a full-round Action. Dropping and rolling on the ground grants a +4 bonus on this save. Creatures that hit a burning Creature with natural Weapons or unarmed attacks take fire Damage as though hit by the burning Creature and must make a Reflex save to avoid catching on fire.
How does burn work kineticist?
For each point of burn she accepts, a kineticist takes 1 point of nonlethal damage per character level. This damage can’t be healed by any means other than getting a full night’s rest, which removes all burn and associated nonlethal damage.
How do Kineticists work?
Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily.
What is a kineticist?
1 : a specialist in kinetics. 2 : a person who works in kinetic art : kinetic artist.
What’s the point of kinetic blade?
The kinetic blade deals your kinetic blast damage on each hit (applying any modifiers to your kinetic blast’s damage as normal, but not your Strength modifier). The blade disappears at the end of your turn.
Does vital strike work with kinetic blast?
The kineticist is never considered to be wielding or gripping the kinetic blast (regardless of effects from form infusions; see Infusion on page 12), and she can’t use Vital Strike feats with kinetic blasts.
How many points of burn can a kineticist accept?
A kineticist can accept only 1 point of burn per round. This limit rises to 2 points of burn at 6th level, and rises by 1 additional point every 3 levels thereafter.
How much nonlethal damage does a kineticist take?
Some of her wild talents allow her to accept burn in exchange for a greater effect, while others require her to accept a certain amount of burn to use that talent at all. For each point of burn she accepts, a kineticist takes 1 point of nonlethal damage per character level.
How does a kineticist reduce the cost of a blast wild talent?
The kineticist can instead gather power for 1 full round in order to reduce the total burn cost of a blast wild talent used on her next turn by 2 points (to a minimum of 0 points). If she does so, she can also gather power as a move action during her next turn to reduce the burn cost by a total of 3 points.
How does a kineticist change her kinetic blasts?
By using infusions along with her kinetic blasts, a kineticist can alter her kinetic blasts to suit her needs. Infusions come in two types, each of which changes a kinetic blast differently: a substance infusion causes an additional effect, while a form infusion causes the kinetic blast to manifest in a different way.