The Zealot is an incredibly interesting option for a Primal Path. It offers one extra way to deal damage, and then spins off into a pseudo-support role. You’re supposed to die for your party, quite literally. And then, you’re incredibly hard to put down permanently, with abilities that keep you going.
How long does rage last for?
1 minute
Your rage lasts for 1 minute. It ends early if you are knocked Unconscious or if Your Turn ends and you haven’t attacked a Hostile creature since your last turn or taken damage since then.
What does the death ward spell do when a zealot?
If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends. One example of such an effect would be failing a third death saving throw.
What does Death Ward do to a barbarian?
For death ward to save the barbarian, the cause of death must be (1) instantaneous, and (2) not something that deals damage. For example, it’ll save them from power word: kill but not from disintegrate. Note that it doesn’t say you don’t die due to failing death saving throws. You just don’t die of it until your rage ends.
How do you kill a path of the Zealot barbarian?
Between persistent rage and rage beyond death the barbarian can just choose to not exit his rage and won’t die. Want to add to the discussion? Post a comment! Persistent Rage only says that a Rage wont end early if they go an entire round of combat without attacking or doing damage.
What’s the last ability you get in Zealot?
The final ability that you get is absolutely insane. Your rage goes beyond death. Beginning at 14th level, the divine power that fuels your rage allows you to shrug off fatal blows. While you’re raging, having 0 hit points doesn’t knock you unconscious.