Crafting a magic item uses up a lot of time. Not only does it cost a lot and require you to be a certain level, but it takes 8 hours per 25 gp worth of value of your magic item to create it. Therefore, a rare magic item could take as long as 200 days.
When should you give your players magic items?
I like to start giving things like magic weapons a little bit after they start encountering monsters resistant to non-magical weapon damage. Let them sweat out those fights a few times, then throw them a +1 dagger, just to let the rogue really shine, or let the paladin have it as a vehicle for smiting.
What do you need to make a magic item?
Creating a magic item requires more than just time, effort, and materials. It is a long-term process that involves one or more adventures to track down rare materials and the lore needed to create the item. an exotic material to complete it.
How many magical ingredients does a monster provide?
Each monster provides exactly one magical ingredient, except legendary monsters, which provide 2d4. By the standard rules it’s a bad deal to make consumable magic items (they cost half the price of a permanent item of similar rarity) so I say that it’s full price to make them but you get 2d4 of the item.
What are some common magic items in RuneScape?
Other common magic items: Xanathar’s Guide has a bunch of common magic items, all weak enough that they probably shouldn’t require a special ingredient to make. Adamantine armor: Adamantine, which is often found in azer mines. Alchemy jug: Ankheg stomach.
Are there requirements for crafting magic items in DND?
Most would reasonably pursue pathways to make at least basic magic items (like a +1 weapon) for a non-caster if the items they are made of are rare/magical enough. In the AL, you will not be able to craft anything other than healing potions. All other forms of magic item creation are prohibited.