A cleric can turn undead instead of attacking normally. The cleric can then roll on the table if he can turn any undead. If the roll succeeds, 2d6 hit dice of undead will flee. Turning undead can be done as many times per encounter and per day as you like, there is no limit.
Does turn undead kill undead?
The #turn (turn undead) extended command allows Knights, Priests, and Undead Slayers to frighten, and possibly even destroy or pacify, nearby undead creatures by calling upon the power of their deity.
Does Turn undead work on all undead?
Some undead are also immune to “turn undead” based effects and some others have advantage on the save. More still, there are undead that will grant advantage to other undead against such saves if the other undead are within a certain range of the first.
What happens if you turn a higher CR undead?
If a higher-CR undead is within the 30-foot range of Turn Undead, which of these statements is correct? The higher-CR undead is turned if it fails the save, and is unaffected if it passes the save. The higher-CR undead creature is unaffected either way. The only affected undead are those who fail their save.
How does a UA dhampir cleric turn itself?
Channel Divinity: Turn Undead As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a WIS saving throw (DC 14). If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
When do you destroy undead in dungeons and Dragons?
As normal, you can’t increase an ability score above 20 using this feature. Starting at 5th level, when an undead fails its saving throw against your Turn Undead feature, the creature is instantly destroyed if its challenge rating is at or below a certain threshold, as shown in the Destroy Undead table. Destroys Undead of CR…
Can a cleric restore a creature to its maximum hit point?
Choose any creatures within 30 feet of you, and divide those Hit Points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an Undead or a Construct. Beginning at 6th level, the Healing Spells you cast on others heal you as well.