The problem was, everyone was rolling for crap under the armor scores ranging from 10-13 with attack modifiers to their squads at +5 minimum when lead by a player. This made for a slog of an experiment with army combat and by the end of it we just dumped that system and went back to standard one player action combat.
How to do an initiative battle on a large scale?
A normal initiative Battle on large scale can quickly becom a slog! Instead try thinking in scenes (like a movie) Describe what is happening around the group, describe the scene with a conflict. Maybe the players spot an ambush on a ballista, describe it and say to the group “what do you do”.
How can you affect a large scale battle?
By all means, have the players involved in working out strategy, defences, any special tactics etc, especially for the bit of a battle they will be involved in. They can affect the battle around them by being effective, maybe directing soldiers.
How to handle large groups of enemies in DND?
Combine them into groups of four (or five, that seemed to work out well). Move them around as if they were a single Large creature (2×2 tiles on a grid). Stop thinking of them as separate creatures. Let this “new” creature take two turns, and let all its’ attacks always have Advantage.
Why are the rules of D & D 4e so bad?
They are kicking that in the balls with each chapter of 4e rules. From the preposterous economics to movement only being in “squares,” to marking – it’s nearly impossible to “pretend you’re there,” and not just be playing a board game. They’re deliberately moving away from immersion as a chief goal of an RPG.
How does mass combat work in dungeons and Dragons?
At the same time, these rules for mass combat allow individual adventurers to lead an army’s charge against an enemy regiment, rally dispirited soldiers to rejoin the fray, or defeat powerful enemy monsters or leaders.
Is the new D & D 4e a good game?
If 4e was a brilliant game, those two complaints lose their luster. But even when you take it to the gaming table – 4e is not brilliant. They took some steps towards improving the game – the core mechanics are cleaner – but then they just layered gratuitous awfulness on top.