What is the difference between a ranged spell attack and a melee spell attack?

The difference between a melee attack and ranged attack is that a ranged attack suffers disadvantage if you’re within 5 feet of an enemy while a melee attack is not affected. In addition, a melee spell attack like a ranged spell attack uses your spell attack modifier (spellcasting ability + proficiency).

Does spell sniper increase radius?

No, it doesn’t; it only doubles the range (not area) of spells that require attack rolls. The first benefit of the Spell Sniper feat (PHB, p. 170) says: When you cast a spell that requires you to make an attack roll, the spell’s range is doubled.

Does booming blade work with spell sniper?

Booming Blade no longer works with Spell Sniper.

How tall does a spell sniper have to be?

Notice that this doesn’t specify ranged attack rolls: don’t forget there are several melee spells that require you to make a melee spell attack roll on something within 5 feet of you, instead of at touch range. So if you have spell sniper, this doubles to 10 feet.

Can a sorcerer with spell sniper use distant?

From there, you are now casting a spell with an attack roll and a spell’s range that can be doubled (30′ from the Metamagic). Thus, this Sorcerer can cast Inflict Wounds from 60′ away. Yes, the Sorcerer can use touch attacks at 60 feet. The scenario works as you explain. To wit:

How does booming blade work with spell sniper?

Booming blade. As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise the spell fails. Spell sniper will work because booming blade has an attack roll involved in it as long as you have a weapon capable of making a melee attack.

What are the rules for ranged attack spells?

First, it isn’t that ranged attack have disadvantage on target enemy within 5 feet, ranged attacks have disadvantage if any enemy is within 5 feet. Second, ranged attack has a very specific rules definition, it is not just damage dealt at range. Save spells like burning hands and hellish rebuke are not attacks. Attacks roll a d20 against AC to hit.

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