Shillelagh on a quarterstaff two-handed gets you 1d8 + WIS magical damage (8 or 9 damage on average, depending on your WIS), which is arguably better than primal savagery (1d10 plus nothing) until 5th level.
Can you use Shillelagh on other weapons?
No. Shillelagh doesn’t let you enchant an item for others to use. It doesn’t combo particularly well with Wild Shape. It doesn’t scale as well as other attack cantrips (no damage bump at 5, 11, and 17).
Can you use Shillelagh on a quarterstaff?
Circling back to shillelagh — a druid cantrip easy enough to acquire for any character through the Magic Initiate feat at the very least — a quarterstaff gets a situational boost depending on your character. You can use your spellcasting ability modifier for attack and damage rolls, the damage die becomes d8 and its considered magical.
What happens when you let go of Shillelagh 5e?
For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The weapon also becomes magical, if it isn’t already. The spell ends if you cast it again or if you let go of the weapon.
How does nature’s power work in Shillelagh?
The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8.
What happens when you wield Shillelagh with two hands?
A damage value in parentheses appears with the property — the damage when the weapon is used with two hands to make a melee attack. If it said something like “when wielded with two hands, the weapon’s damage die is upgraded to the next highest die”, then sure, Shillelagh makes it a d8, so two-handing makes it a d10.