Whenever the antipaladin uses touch of corruption to deal damage to one target, the target also receives the additional effect from one of the cruelties possessed by the antipaladin. This choice is made when the touch is used. The target receives a Fortitude save to avoid this cruelty.
How many points of damage does an antipaladin do?
As a touch attack, an antipaladin can cause 1d6 points of damage for every two antipaladin levels he possesses. Using this ability is a standard action that does not provoke attacks of opportunity. Alternatively, an antipaladin can use this power to heal undead creatures, restoring 1d6 hit points for every two levels the antipaladin possesses.
What kind of spells can you do with an antipaladin?
Spells: Antipaladins are 1/2 casters, and their spell list strongly resembles the Paladin spell list. However, the Antipaladin lacks many of the Paladin’s best buffs and lacks healing options of any kind. Fiendish Boon (Sp): Both options are fantastic.
Can a Paladin use Smite Evil on an antipaladin?
A paladin who uses smite evil on an antipaladin deals 2 points of damage per paladin level on his first successful attack. At will, an antipaladin can use detect good, as the spell.
How often can an antipaladin call out to the dark powers?
Smite Good (Su) Once per day, an antipaladin can call out to the dark powers to crush the forces of good. As a swift action, the antipaladin chooses one target within sight to smite.
When does antipaladin get his charisma modifier?
At 2nd level, an antipaladin gains a bonus equal to his Charisma bonus (if any) on all saving throws. Beginning at 2nd level, an antipaladin surrounds his hand with a fiendish flame, causing terrible wounds to open on those he touches. Each day he can use this ability a number of times equal to 1/2 his antipaladin level + his Charisma modifier.