In order to complete this quest, the Vault Dweller needs to visit the Vault 13 library, at the far end of the southwest part of the level. Once there, they need to use the Science skill on the computers in the room.
What happened to the residents of Vault 13?
The squads killed three of the Vault dwellers who were “resisting capture” and stormed the Vault, kidnapping all the inhabitants. On May 17, 2241, the Enclave dropped an intelligent deathclaw unit into Vault 13 from a safe distance to kill anyone investigating Vault 13 and cloak the Enclave’s presence.
What happens if you don’t get the water chip in Fallout 1?
No! don’t do this! This gives you 100 extra days to find the chip, but it also alerts the Super Mutant army to the location of the Vault, setting you up with yet another time limit. If you don’t go to the water traders, you have unlimited time to play after finding the chip.
Does the Vault Dweller kill the overseer?
With the Bloody Mess trait, the Berserker or Childkiller titles, or a low reputation, right after the overseer’s goodbye speech at the end of the game, the Vault Dweller will automatically put away any held weapon, draw a pistol and shoot the overseer in the back.
How do you get to Vault 13 in Fallout 2?
There are a few ways to unlock its location. The first method involves giving a drink to a character called Saltbeef Bob at Roger Westin’s ranch. Bob will reveal Doc Jubilee stole his map to Vault 13, so The Chosen One can later talk to the doctor and if he buys his Elvis painting, the map will be found hidden inside.
How many people are in Vault 13?
Vault 13
| People | |
|---|---|
| Factions | Vault 13 Dwellers (2077-2242) Intelligent deathclaws (2242) |
| Leaders | Overseer Jacoren (2161) Martin Frobisher (2242) Gruthar (2242) |
| Doctors | Vault 13 medic (2161) Joseph (2242) |